DevLog Update – Lightmapping Problems Continue
Despite everything, it seems that I still don’t fully understand lightmapping in Unity3D. For some reason, I keep… Continue Reading
Despite everything, it seems that I still don’t fully understand lightmapping in Unity3D. For some reason, I keep… Continue Reading
Mostly been working on the redesign of the starting level of Relativity. This time around, I was able… Continue Reading
Took a break this past week from development to spend some holiday time with family and friends. Back… Continue Reading
After experimenting with a number of different settings and techniques, I was finally able to optimize the scene… Continue Reading
Finished working on the design doc. Now back to the fun stuff – programming and modeling. Working on… Continue Reading
I met with Kiku, the sound designer and composer, on Sunday to discuss the music of Relativity. I’m… Continue Reading
I spent the weekend working on a building I’m calling the Library for now. I’m not 100% sure… Continue Reading
Spent yesterday getting updated screenshots, as the current version of the game is already looking quite different than… Continue Reading
For the last few days, I’ve been working mostly on high-level design stuff such as back story and… Continue Reading
This project is from over a year ago, but I finally found the time to put together a… Continue Reading